Valley of Gold is the fifth village in Postknight, presented as an area surrounded by rocky crags overlooking a permanent sunset. It is unlocked after completing Caldemount and must be completed to move on to the sixth village, the Fractured Forest
Overview
Valley of Gold is a very dark, rocky place with sparse vegetation and grass that most other areas abundantly had. This allows for a radical change in the area's color pallet compares to the rest of the game, presenting many warm colors of deep browns in the ground to the yellow and orange sunset that the area opens to in the background. Going outside the village for deliveries presents the player with a secondary setting for the Valley of Gold, being a large, open cave system dotted with mushrooms, crystal clusters and stalagmites in the foreground and background.
The residence of the Valley of Gold follow the structure of previous towns, with a blacksmith, alchemist and trader in the second, third and fourth houses. However, the area is unique in the fact that it lacks a Leader character that allows access to the Re-allocation and Recovery menu. There is one love interest located at the second house.
Story
Valley of Gold begins with the player being informed of the area's interest for opening trade routes to the rest of the Kurestal kingdom, but is a hot topic due to the isolationism and hostile nature of some of the inhabitants of the area, the Goldins.
When making deliveries, the player will come across Ironwald the Merchant, a story character that serves Goldins by delivering goods to them, similarly to the player. However, he eventually goes missing as his disappearance creates more tensions prior to a meeting with the Goldins, debating the use of foreign trade.
Meanwhile, the player is directly confronted with Baron Goldilack, a rambunctious Goldin that holds the opinion against foreign trading and tries to stop the player from proceeding. After defeat, he reveals that his position is influenced by an unknown source and that several occurrences to make outsiders seem bad to the Goldin population were largely manufactured.
Further exploration brings the forces of the Miners, the local group of workers led by the Chief Miner. It is shown that they are the source of conflict, allowing them to continue their mining operation without foreign competition damaging their gold monopoly.
Items & Content
When the player defeats enemies in the Valley of Gold, they will receive Tier 5 items and equipment. Another Ore change occurs, with Gold Ore being used in place of Silver Ore when upgrading Tier Five equipment. The trader sells a new potion, the Crystal Potion.
Enemies of the Valley of Gold fall into three groups, natural monsters, Goldins and Miners.
Merchant's Shop
The merchant in this area is Zena.
Item | Category | Quantity | Price | |
---|---|---|---|---|
Exchange | Gems | |||
Alacrity Ring
|
Ring | 1 | 1,200 Gems | |
Experience Ring
|
Ring | 1 | 800 Gems | |
Fortune Ring
|
Ring | 1 | 800 Gems | |
Lucky Ring
|
Ring | 1 | 800 Gems | |
Crystal Potion
|
Potion | 1 | 50 Glowbud 50 Grottoshroom 30 Moonbud 900,000 Coins |
1,200 Gems |
Beer
|
Gift | 1 | 20 Glowbud 2,500 Coins |
20 Gems |
6,000 Coins | ||||
Coffee
|
Gift | 1 | 12 Tuffler Tusk 2,000 Coins |
20 Gems |
20 Kuroot 2,200 Coins | ||||
4,800 Coins | ||||
Roast Beef
|
Gift | 1 | 12 Argiebii 12 Galesip
|
20 Gems |
5,000 Coins | ||||
Hoop Earrings
|
Gift | 1 | 8 Gold Ore 5,000 Coins |
30 Gems |
Geode
|
Gift | 1 | 80,000 Coins | 20 Gems |
Glowbud
|
Alchemy | 8 | 6 Grottoshroom 6,000 Coins |
10 Gems |
16 Kuroot 8,000 Coins | ||||
16,00 Coins | ||||
Grottoshroom
|
Alchemy | 8 | 12 Tuffler Tusk 6,000 Coins |
8 Gems |
10 Glowbud 8,000 Coins | ||||
6 ~ 8 | 12,000 Coins | |||
Moonbud
|
Alchemy | 3 | 24,000 Coins | 8 Gems |
Elder Pine Log
|
Enemy drop | 12 | 26,000 Coins | 22 Gems |
Mimic Core
|
Enemy drop | ? | ? | ? |
Valley Gauze
|
Enemy drop | 10 ~ 12 | 20 Robe Piece 13,000 Coins |
15 Gems |
10 | 6 Mimic Core 15,000 Coins | |||
12 | 25,000 Coins | |||
Gold Ore
|
Enemy drop | 7 | 14 Silver Ore 12,000 Coins |
15 Gems |
6 ~ 8 | 5 Elder Pine Log 110,000 Coins | |||
Crichip
|
Enemy drop | 10 | 150,000 Coins | 46 Gems |
Gold Bar
|
Trading | 2 ~ 3 | 10 Gold Ore 5,000 Coins |
53 Gems |
Crystabit
|
Enemy drop | 1 | 250,000 coins | ? |
Halcyon Unearther
|
Equipment | 1 | 2 Gold Bar 6 Elder Pine Log 12 Mimic Core 130,000 Coins |
500 Gems |
Halcyon Shield
|
Equipment | 1 | 1 Gold Bar 4 Elder Pine Log 12 Mimic Core 124,000 Coins |
500 Gems |
Halcyon Armour
|
Equipment | 1 | 2 Gold Bar 18 Mimic Core 132,000 Coins |
500 Gems |
Halcyon Helm
|
Equipment | 1 | 1 Gold Bar 20 Mimic Core 132,000 Coins |
500 Gems |
Feral Dagger
|
Equipment | 1 | 3 Gold Bar 8 Elder Pine Log 6 Valey Gauze 508,000 Coins |
520 Gems |
Feral Buffer
|
Equipment | 1 | 2 Gold Bar 5 Elder Pine Log 8 Valey Gauze 500,000 Coins |
520 Gems |
Nightbane Saber
|
Equipment | 1 | 3 Gold Bar 10 Elder Pine Log 4 Mimic Core 6 Valey Gauze 510,000 Coins |
580 Gems |
Nightbane Crown
|
Equipment | 1 | 2 Gold Bar 16 Mimic Core 12 Valey Gauze 518,000 Coins |
580 Gems |
Divinity
|
Equipment | 1 | 4 Gold Bar 8 Elder Pine Log 6 Crichip 538,000 Coins |
620 Gems |
Divine Guard
|
Equipment | 1 | 3 Gold Bar 4 Elder Pine Log 8 Crichip 530,000 Coins |
620 Gems |
Everlast Saber
|
Equipment | 1 | 4 Gold Bar 35 Crichip 1 Crystabit 880,000 Coins |
780 Gems |
Everlast Shield
|
Equipment | 1 | 4 Gold Bar 31 Crichip 1 Crystabit 840,000 Coins |
780 Gems |
Everlast Cuirass
|
Equipment | 1 | 4 Gold Bar 33 Crichip 1 Crystabit 860,000 Coins |
780 Gems |
Everlast Visor
|
Equipment | 1 | 4 Gold Bar 32 Crichip 1 Crystabit 850,000 Coins |
780 Gems |