Fractured Forest is the sixth and final village in Postknight presented as a dangerous forest far away. It is unlocked after completing Valley of Gold and the player must reach rank A postknight.
Story[]
The story revolves around the player's character, the postknight, being sent to the Fractured Forest to help alchemists collect herbs after a plague breaks out in Kurestal. The alchemists use the herbs, which the postknight delivers to alchemists in Kurestal as part of the storyline, to create cures. However, the herbs needed to create the herbs are few and far between in Kurestal, meaning that they need to resort to the Fractured Forest, where the herbs are more plentiful.
The postknight helps fight enemies in the Fractured Forest to widen the range where the alchemists can search for the herbs, and encounters numerous challenges from the local residents along the way.
Overview[]
The Fractured Forest has a purple theme, meaning that many of its backgrounds, plants, enemies, etc. are completely purple or have purple elements. This coloring gives it an ominous feel, fitting in with its dangerous theme. Additionally, the Fractured Forest has different music from all of the other villages, music that is more ominous. The background is populated by many shadowy, looming trees, and a small river with shrubbery and fireflies to make it like a forest.
The Fractured Forest is strange in design. The area has no love interests or pets, and there are only three tents, compared to the other areas' four housings. Kale in the first tent serves as the person who leads to the Re-allocation and Recovery menu. After completing the Fractured Forest, a second character appears at this tent as part of the storyline. Said character is not a love interest, however. The blacksmith resides in the third tent, and to compensate for having one less housing than usual, both the alchemist and the trader reside in the second tent, both having to be unlocked as part of the story.
The Fractured Forest is also noticeably longer than the other areas. Instead of the traditional five routes, Fractured Forest has eight, which can be roughly grouped into the Wolo routes (from Westward Way to Wolo Hollow) and Hooligan routes (from Grim Grove to Vilery).
Items and Content[]
When the player defeats enemies in the Fractured Forest they receive Tier 6 Items and Equipment. The Fractured Forest uses a different set of ore and wood from the Valley of Gold: Mythril Ore and Purpleheart Logs replacing Gold Ore and Elder Pine Logs.
There are notably no trade offers for gifts or items associated with the Fractured Forest itself, limiting their value somewhat in trade and piling up in the player's inventory. As an example, Gold Bars can be traded for Titanium Ore, a legendary gift. Mythril Bars cannot be traded for anything and are rendered worthless and unusable once all the Tier 6 equipment is unlocked. The same can be said for the smithing items, though they can still be traded for division points.
Enemies of the Fractured Forest fall into three groups: natural monsters, Wolos, and Hooligans.
Merchant's Shop[]
The merchant in this area is Emelyn.
| Item | Category | Quantity | Price |
|---|---|---|---|
| any two (2) of these items | |||
| Ring | 1 | 800 | |
| Ring | 1 | 800 | |
| Ring | 1 | 800 | |
| Ring | 1 | 2400 | |
| any five (5) of these items | |||
![]() |
Herb | 8, 9, or 10 | 14 |
| 36000 | |||
| 4 | |||
| 12 | |||
| Herb | 8, 9, or 10 | 14 | |
| 38000 | |||
| 6 | |||
| 6 | |||
| Material | 14, 15, or 16 | 26 | |
| 75000 | |||
| 8 | |||
| 12 | |||
| Material | 14, 15, or 16 | 26 | |
| 80000 | |||
| 10 | |||
| 8 | |||
| Herb | 3 or 4 | 14 | |
| 72000 | |||
| 8 | |||
![]() |
Material | 8, 9, or 10 | 46 |
| 270000 | |||
| 8 | |||
| 8 | |||
| Ore | 11, 12, or 13 | 30 | |
| 72000 | |||
| 6 | |||
| 24 | |||
| Wood | 10, 11, or 12 | 28 | |
| 58000 | |||
| 6 | |||
| 24 | |||
| Metal | 2 | 60 | |
| 120000 | |||
| 20 | |||
| 2 | |||
![]() |
Crystal | 1 | 170 |
| 480000 | |||
| 1 | |||
| Equipment | 1 | 100 | |
| 1 | |||
| any two (2) of these items | |||
![]() |
Equipment | 1 | 500 |
| 1 | |||
| Equipment | 1 | 500 | |
| 2 | |||
| Equipment | 1 | 500 | |
| 2 | |||
| Equipment | 1 | 500 | |
| 2 | |||
| Equipment | 1 | 680 | |
| 2 | |||
![]() |
Equipment | 1 | 680 |
| 3 | |||
| Equipment | 1 | 680 | |
| 3 | |||
| Equipment | 1 | 680 | |
| 2 | |||






















